Songs can be edited by dragging them into the osu! window. Players could spectate other players (and spectator data was sent raw over irc!). Replays could be watched for both local scores and online plays. Audio controls were also added to the main menu, which also now plays a random song on startup. Avatars and basic stats were displayed in game (using an http-based communication). In-game chat was added, as an IRC client built from scratch and connected to a standard irc server (no bancho yet). This introduced the status of pending and ranked maps and helped organise the rapidly growing collection of user-submitted beatmaps. The “Beatmap Submission System” (BSS) was made public, allowing users to easily upload and share their creations. Background is osu! development using Visual Studio) IRC usage example (See the “ssh” and “osu!” windows.
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